Wednesday, March 02, 2016

NES Remix vs What I Really Want In A Retro Game

NES Remix is a series of games for the Wii U and the 3DS, which allow you to play snippets of 8-bit Nintendo games.  So far there have been three games in the series: NES Remix 1 & 2 for the Wii U (available for download separately or as a compilation disc), and Ultimate NES Remix for the 3DS (which is basically a "best of" compilation of the Wii U games).  The bulk of each game is a bunch of minigame challenges, where you try to get the best time while performing a task in a classic game.  For example, you might have to collect 10 coins in level 4-1 of Super Mario Bros, or you might have to counter Bald Bull's charge in Punch-Out!, or you might have to find a secret cave in The Legend of Zelda.

Completing these tasks earns you stars, which unlock the Remix levels, which is where the game really shines.  The Remix levels mix up elements from classic games.  You might play a level of Donkey Kong using Link (who can't jump), or try to collect coins in Super Mario Bros while controlling Samus Aran, or control Toad in a Zelda II level.  But it's not all about crossovers, some of the Remix levels just take normal levels and play around with the formula.  You might play a level of Super Mario Bros in reverse, or at a super high speed, or with the screen constantly going dark.  The game forces you to remember muscle memory you haven't used in 30 years, then it mixes it up so you can't even rely on that muscle memory.  It's very creative and always keeps you wondering what the next level is going to be.

But is it fun?
Well, I love nostalgia.  Playing these games brings me back to the 80s, and the Remixed levels are especially neat.  But I can't tell you how many times I've gotten 3 stars on a challenge, and thought "Thank goodness I never have to do that again."  When a video game has you thinking things like that, something is wrong.  I love the concept, and it's something I really wanted when I was a kid.  But the challenges I really like are few and far between, and there's very little replay value in the others.

Here's what I would have liked to have seen:
Something along the lines of the browser-based game "Super Mario Bros Crossover".  Instead of microgames, I'd like to see a full platform game, where different levels are based on different side scroller games.  You'd have a few Mario levels, a few Metroid levels, a few Zelda II levels, and so on.  At the start of each level you'd pick a character, so you could have any Nintendo character/level combination.  The different characters would control differently and have their own skills and abilities.

But I run risk of judging Remix based on what I want instead of what it is.  As it is, the NES Remix games are nostalgia-filled fun, but more remix challenges could have made it a lot better.

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